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Juvei Quest перевод прохождение игры стр 2
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============================== Volume 4: やみのくらやみじょう ============================== Shimonoseki ----------- When you arrive here, visit the equipment shop and buy much needed new armor for Juvei and Ryuuhime, and maybe a new weapon (the increases from your last upgrade is minimal, I think). When you are set to proceed, head north and out of town. Overworld --------- As you wander around here, you will find that the monsters are a bit more difficult than they were before. That is why it's necessary to upgrade your armor at this point, and make better use of your offensive abilities such as Ryuuhime's Ice, to get through the battles quickly. Make your way to the northeast along the mountains, passing through a narrow path between them. Then, go southeast into the next town, Iwami (dispatch Jirokichi to Spy before you enter). Iwami ----- Here, first walk along the outer perimeter of the town and you will find a girl standing on the west side. Talk to her and you will receive a Castle Scroll for the Dark Castle. Now, inside the town itself, you can upgrade your equipment if you didn't do so in Shimonoseki. Also, visit the stable (the middle building) and search the bottom tile in the northeast area to find an Old Collar (くびわのもと). Use Gennai's ability to create the Iron Collar armor, which will be automatically equipped on Wolf. While you're at it, have Gennai create the Steel Fang from the Old Fang 1 item you collected at the start of the game in Yagyu, and you will have Wolf's new weapon as well! Then, rest at the Inn if you need to before heading out. Overworld --------- From Iwami, head northward through the forest and you will soon reach a small house in the woods. This is the Animal Hot Spring, so go check it out. Animal Hot Spring ----------------- In this area, you will see the hot spring to the right. Step into it and walk around a bit until you get exhausted and end up in the nearby house to rest. You will receive the Lovely Bat (コウモリぶえ) from the girl inside. Leave the room and go back into the hot spring area. Search the southeast corner to find an Old Gun item. There is nothing else to do here, so leave. Overworld --------- For the mean time, you will find that the enemies in the surrounding area are a bit tough, so fighting to gain a couple of levels is an excellent idea. When you are comfortable (for me, it was with Juvei at 14, Ryuuhime at 10, and Wolf at 11), head west from the hot spring through the forest. You will come to a castle in the corner; this is the Dark Castle, so go on in. Dark Castle ----------- As soon as you enter the castle, have Jirokichi Spy around to find Map #8. Check it out and you will see it points at a certain rock elsewhere on this floor. The rocks you find obstructing the path in this area can be broken, but not just yet. For now, head eastward while defeating the enemies in the way. At the far east end, take the southwest path and follow the ladder at the end to reach a new room. In here, you will see a bunch of red bats hanging from the walls. The orange ones on the ground are the ones you need to worry about. Approach them and use the Lovely Bat item to wake them up, immediately putting you into battle against two tough Hell Bats. Keep your HP high and attack strongly to defeat them quickly. There are three groups of these bats that you must fight and win against in this room. Once you beat them all, have Jirokichi open the chest in the back corner to receive the Dark Hammer (やみのハンマー). With the Dark Hammer, you can use it as an item to clear any of those rocks in the way elsewhere in the castle. So, climb back upstairs via the ladder and go east to the intersection. This time, go east and down the other ladder into another room. Down here, go west to the central area. Take the northeast path and clear the rocks with the Dark Hammer, then use Jirokichi's ability to open the chest and receive the Bat Key (コウモリのカギ). Next, go back to the center area of this room. Clear the rocks dividing the room in half and take the northwest path. Uave Jirokichi open the chest there to find a Kikusou. There is nothing else to do in this room, so head back up the ladder in the southeast corner. Back in the first room, make your way all the way westward to the castle entrance (you may want to consider leaving and resting at the Inn in Iwami before continuing, depending on your party's condition). Back in the entrance area, clear the rocks with the Dark Hammer leading into the northeast area, where seven chests are located. With Jirokichi's help in opening the ones you can not open yourself, the chests contain: Two Yakusous, Antidote, 1050 Ryou, Pip, and the last chest is empty. After you're done pillaging, continue eastward to the second section of the room, where there are many rocks scattered around. Consult Map #8 and you will see the second rock in the top row has a secret. Break that rock with the Dark Hammer to reveal a hidden ladder; use it to reach a new room below. Here, make your way all the way to the west by clearing the rocks in the way. At the end, go down the ladder into the next area. In here, you can use the Bat Key to unlock the door leading into the prison to the north. You will be back here soon, so it's not necessary to open it just yet. Before you proceed though, make sure everyone is at full health and ready for battle. When you are ready, go up the east ladder and you will immediately enter battle with two Giant Flying Squirrels (literally). Read the Bosses section if you need help here. After the battle, go to the back of the room and search the control panel to break it. With that done, leave this room. Now, use the Bat Key to unlock the prison. Talk to everyone inside, then talk to the woman in the corner. She will step aside, revealing a ladder. Go down it to enter the Hades Cave. Hades Cave ---------- In this straightforward cave, there is not a whole lot to see or do. Simply go all the way east along the lower path and you will find stairs at the far end. Go up them to exit the cave. Overworld --------- When you emerge in the overworld, go east across the island you are on. Go down the hole you see to enter a new area. Lambda Star ----------- In this first room, talk to the old men and go north to the second area. In the second area, you will see a strange human-like formation in the middle of the room. Go around it and use the stairs in the southeast corner to proceed. You will then be in a basement storage room, full of capsules. Search the capsule on the left side with a face in it, and you will automatically be carried off by an alien to a new area in outer space! When you arrive, walk around the room to reach the northern half. Talk to the man there, then exit the room the same way you came in. You will be brought back to Earth and dropped off near the Animal Hot Spring. Overworld --------- Once you land, you will also receive a new Helper: Takorian! If you want to return to the Lambda Star area in space, use its ability. Anyway, go into the hot spring. Animal Hot Spring ----------------- Here again, enter the building in the back. Talk to the girl on the left and she will join you as another Helper, New Moon (みかづき)! Your job here is done, so exit the building and the area altogether, and head southward to Iwami. Iwami ----- When you arrive in Iwami again, first rest at the Inn since you probably need it by now. Then, go north and enter the stable house (there are two houses next to each other; the stable is the right one). Inside, pay 1200 Ryou and give Wolf the third Donkey Donkey, allowing for an additional five items to be carried. Once you have that, you can leave town. Overworld --------- From Iwami, head northwest slightly and pass through the narrow path between the mountains. Then, continue directly westward and follow the coast to the north. Make your way through the woods, fighting somewhat easier enemies than what you just faced, and enter the quiet town of Nagato. Nagato ------ When you get here, you will find that the town is empty. Approach the water and you will see someone calling for help. Use Mackerel to reach the person and talk to them. Unfortunately, a shark will come into the picture. After that incident, go north to find the same shark along the shore. Have New Moon talk to it and a girl will appear. Say yes and a bridge made of sharks will form in front of you. Walk across them and you will enter a new area, as well as start Volume 5! ==================================== Volume 5: クーロンじょうのラオチュー ==================================== Puusan Village -------------- You will arrive in another seemingly quiet village. If you have any status ailments, there is a shrine you can visit to cure those. Otherwise, go north to exit this place. Overworld --------- Outside, make your way to the west while fighting along the way. You will find that the enemies yield much more experience in this new region, which is great for you! Anyway, go west and enter the next town you see. Konkon ------ In this town, you will find that everyone speaks a foreign language of sorts, and you won't be able to talk to anyone or use the shops/Inn. If you search the middle area behind the shrine (it's the northern building), you will find an Old ? (?のもと) which Gennai can make into something nice. Aside from that, you can't do much here just yet, so leave. Overworld --------- From here, head northward into the forest area. Go all the way north and you will find a hole; climb down and enter the White Rabbit Shrine. White Rabbit Shrine ------------------- In here, go forward and talk to the boy. He will give you the Denyakuki, which allows you to understand the language of the people in Konkon. So, exit the shrine and head back south into town again. Konkon ------ Now that you have the Denyakuki, you will be able to talk to anyone in town normally. So, rest at the Inn and visit the equipment shop. I would skip the armor upgrades here as the increases are very minimal, but the weapons are worth getting (Rairai Fist - らいらいけん and Iron Spear - アイアンスピア). After that, head to the northeast area of town. Talk to the man walking around and buy Map #9 for 2000 Ryou. With that done, exit town. Overworld --------- From this village, make your way to the northeast through the forest. You will see a small gap between the mountains; take that path to the east side. Continue fighting the enemies along the way (the bull enemies give a lot of experience/Ryou) and head south to find another town. Janpai ------ Here, make your way to the large building in the northwest corner of town. Go in there and talk to the man in the back room. That is Kyonpi and he will join you as a Helper! As you walk away, he will be attacked by monsters and apparently dies. Leave the building and talk to the man in purple standing to the right. He is Genpi, and he will also join you as a Helper. You will also receive the Strawberry Rice Cake (いちごだいふく), which will come in handy soon. Anyway, head to the northeast area by the large garden. Have Wolf go alone with his Scout ability, and talk to the woman in blue to receive the Old Fang 2 item (キバのもと2). Have Gennai create the Kudaki Fang, which will be Wolf's newest weapon. After that, rest at the Inn if you want, otherwise head outside. Overworld --------- Out here once again, fight the nearby enemies to build up more experience and money, then go north and through the swamp. Hug the eastern coast and you will see a narrow path between the shore and mountains. Take that path and go north a bit until you reach the next small village. Souren ------ Here, be sure to rest at the Inn since you probably need to. Then, enter the eastern house where you will find a hole in the wall between the beds. Send Wolf with his Scout ability to enter the hole. In that back room, approach the wall in the back and search it to find the Old Frame 1 (どうのもと1). Go back and reunite with the party, then have Gennai make the Hayabusa Frame armor for Wolf. In the middle of the village, search the space three tiles south of the shrine entrance in the north to find an Old Flame (かえんのもと). Finally, go to the equipment shop in the northwest corner and buy the Kanpou Staff as an upgraded weapon for Ryuuhime. With that done, exit town. Overworld --------- From Souren, head back to the south and pass through that narrow path once more. When you reach the swamp, don't go through it again; instead continue to the west through another forest. At the far end, you will come to a small town, so enter it. Pokin ----- In here, you will find a man blocking the way into town. Use the Strawberry Rice Cake on him to gain entrance. You can't do anything at any of the shops for now, so go into the northeast area. Enter the second house from the top and talk to the girl inside. Say yes to her question and you will be thrown in the jail (the building at the north end of town)! Since you are stuck in jail, there is very little you can do. So, call on the helper Kyonpi. He will rise from the cemetery in Janpai and you will gain control of him. So, exit Janpai and lead Kyonpi north and west to Pokin. Once you arrive there, enter the large building to the north. Inside, go south and approach the guard to scare him away. Go down the steps and search the fallen guard to find the Rusty Key (さびたカギ). With the key, go back upstairs and north to the entrance stairs. From there, go east and navigate the winding path through the jail. At the end, use the steps to reach the prison room. Approach the gate and Kyonpi will unlock it before turning into a ghost and vanishing. Now that your party is free, talk to the man also in the cell before leaving. Follow the winding path back out, but before you go outside, head south and into the other room where you found the key. Approach the northern wall and search it to find Cosmotron 4. Now, exit the jail to the north. Make your way out of town and Volume 6 will begin. ============================ Volume 6: さばくのピラミッド ============================ Overworld --------- With Volume 6 underway, head back into Pokin. Pokin ----- Now that the whole ordeal with the jail is settled, you will be able to use the shops freely. Visit the equipment shop (second row, left building) and get the High-Tech Fist (ハイテクけん) weapon for Juvei. You should also buy the China Dress (チャイナドレス) armor for Ryuuhime, as it is the best armor available to her for a little while. More importantly, visit one of the item shops (the southern buildings) and buy a Sprout (もやし) for 50 Ryou. You need to have this in order to advance! Once you are set here, exit town. Overworld --------- From Pokin, you will want to make your way back to the east and north toward Souren. Once you reach Souren, rest up of course. Then, continue to the northwest. Follow the very narrow path through the forest and around the mountains, and continue southward through said forest. At the end, you will reach a hole, so climb down into that cave. Shisanputa Cave --------------- In this cave, go forward to the back wall. Summon the helper Genpi and an old man will appear. Give the Sprout to him and you will receive the Trampoline. With it, exit the cave. Overworld --------- From the cave, head directly northward until you reach the wall. Follow it to the east until you reach a corner between walls, and you will enter the area. Great Wall ---------- In front of the wall here, go forward and you will see two open spaces next to it. Stand in the right space and use the Trampoline to jump over the wall. Overworld --------- Now that you have crossed the wall, you will find some tougher enemies around as well as the ones you've been facing. Head to the northeast and enter the town of Mongoren. Mongoren -------- When you arrive, visit the Inn (large building in northwest corner). There are a number of things to do here as well. Over in the northeast, you will find a fenced in field. Search the northeast corner to find an Old Gun. To the southeast, you will find the shrine and the equipment shop (the shop is the bottom one). Buy the Carbon Suit and Pyramid Fist for Juvei. To the south is a large building with two entrances. Go into the left door. In here, talk to the man standing between the beds. Use Ryuuhime's ability (おいろけ) to let her go solo. Talk to the man as Ryuuhime and he will move away. Rejoin the party, then send Wolf into the hole with the Scout ability. Check the back wall in that room to get the Strange Blue Book (あおいほん). If you use it, you will switch to another side area known as Aurora Kingdom. We need to complete this area before the end of this volume, so there is no better time than now to jump into this! Note that Juvei must be holding this item when used for it to work, so free up a space in Juvei's inventory and have Wolf pass it over. Also, leave town before using it! ================================= Aurora Kingdom (オーロラおうこく) ================================= Aurora Castle ------------- When you arrive in this area, you will be in this icy castle full of penguin characters. After the conversation, you will have control of Penta. Talk to the penguin walking around in the southwest area to get 100 Gold (the money in this region). After that, go south to exit the castle. In the village area, you can visit the shops (item shop is in the southwest, equipment shop is to the mid-east). The Inn is to the west (5 Gold). For now, buy the Tuxedo (タキシード) armor for Penta, then leave the village to the south and fight monsters until you gain a level or two. When you have at least 100 Gold, be sure to return and buy the Ice Pick weapon for Penta as well. I would even go as far as fighting around until you can afford the Aurora Suit (300 Gold) since it's Penta's strongest armor for a while). You will also want to buy a few Ice Mins from the item shop so you can keep your HP up for the long journey ahead. When you are up to Level 3-4 (most enemies will die in one regular attack at Level 3 if you bought the Ice Pick), it is time to depart the area. Overworld --------- From the castle, head to the southeast. Follow the linear path around and up onto the higher plateau. Go around the path to reach the first cave. This is the part where the enemies get tougher, but yield better experience as well. Get through the cave to emerge in the southwest area of the overworld map. Continue northwest and down the steps, then go westward and north to reach some more steps. Go up them and follow the path all the way around to the second cave. Get through the second cave (the enemies here get tougher again). If you are low on health, be sure to use the recovery items I told you to buy before. After you exit the cave, go down the steps and head directly eastward for now to reach the Seal Village. Seal Village ------------ When you finally arrive, go to the second level and enter the first cave. Talk to the left seal to use the Inn. On the next level, there are item and equipment shops. For now, continue to the very top of the village and enter the cave there. Talk to the blue seal inside, then exit and reenter the cave. This time, a happier seal will be there. Talk to it, then exit and reenter once more. You will now find out that the seal was trying to trick you, then it introduces itself as Lucky. He then joins your party! Now that you have a new ally, head over to the equipment shop and get him set up! Buy the Charm Rod (まじないのつえ) and Charm Clothes (まじないのふく), then head on out of the village. You will want to spend a little bit of time close to the village fighting monsters until Lucky gains a level (and learns his Hospital ability for HP recovery). Then, rest at the Inn and head out. Overworld --------- From the village, go up the nearby steps and then up the steps immediately to the west. Follow that path around to another set of steps, then continue on until you reach a cave. Enter the cave. North Cave ---------- When you enter the cave, go around the corner and check the container to find 500 Gold! Then, head north and downstairs to the next room. In there, go east and north to get around the room. Go down the next set of stairs to reach the bottom room. Check the large ball on the floor and use Lucky's Buttobi Ball (ぶっとびだま) on it. The rock will crack and Gun-Chan will emerge. Talk to Gun-Chan and he will join your party as well! With your party now ready to go, make your way back out of this cave. Be sure to fight around as you head back to Seal Village, so that Gun-Chan can gain a level or so. Seal Village ------------ Back in the village, rest up as usual and head to the equipment shop. Buy the Ancient Icicle (こだいのつらら) and Cement Dine (セメントダイン) for Gun-Chan, as these are their only weapon/armor in the Aurora Kingdom at least. After that, head out of the village once more. Overworld --------- From the village again, go up the nearby steps. Instead of going west, head to the north this time. Follow the narrow path to the northeast, passing through a cave along the way. At the other end, go east and up/down the steps as you progress. At the very end of the path, you will find another yellow rock in the way. Approach it and use Gun-Chan's ability (ちからもち) to push the rock out of the way. Rejoin the party and continue southward, then go east into the Snowman Village. Snowman Village --------------- When you arrive, enter the southeast house. Talk to the person inside and you will receive the Gold Ball (きんのたま). After that, go to the equipment shop in the middle area and buy upgraded weapons/armor for Penta and Lucky. Once that's done, you can rest up and leave the village. Overworld --------- From the village, go south and up the steps to the upper plateau. Go north and west around the area as you head southward. At the far south, go east and down the steps to reach the shore line. Follow the shore to the west and north to some more steps. Continue along that path until you reach the red rock in the way. Use the Gold Ball on it to clear the rock, then get through the cave it reveals to reach the central heart-shaped area of the map. Heal up before entering the cave in the center area. Cooler ------ In this area, go east through the hallway, fighting the tough enemies along the way. Feel free to run if you don't want to deal with them. If your party is around Level 7-8, you will be in good shape for the boss ahead. In the second room, approach the middle area and you will enter a boss battle against the Metal Block; view the Bosses section if you need help winning. After you win, the Metal Block will disappear, leaving you with the cooler device in the center of the room. Approach it and search to be given a bunch of options. Choose to Shake (ゆする) it, followed by Instructing it (いいきかせる). Finally, Kick (けとばす) it to fix the Cooler. It will then freeze over the landscape with snow, restoring the kingdom to what it once was. You will automatically be returned to the Aurora Castle. Aurora Castle ------------- Back here, talk to the old man on the left. Use the Gift Set (ゆいのうセット) and everyone will dance around happily. Penta will then be launched upward, getting stuck in another cave. The Aurora Kingdom segment will be complete and you will go back to Juvei and company! ================= Volume 6 (part 2) ================= Overworld --------- Now that you are back with your main party, continue to fight around Mongoren to gain another level or so. Then, rest up and make your way eastward. When you reach the mountains, go north to the wall and follow it to the east some more. When you reach the small stream, enter the village there. Harubinta --------- Upon your arrival, rest at the Inn (northwest house). Then, pay 100 Ryou to ride the ferry upstream to Shibaren. Shibaren -------- You will arrive in a seemingly quiet village. Search the space just north of the ferrywoman to find an Old ?. Enter one of the empty houses here and send Jirokichi out to Spy, then exit the house. Talk to the woman that appears in the northwest area and you will receive the next Castle Scroll. After that, head out of this village. Overworld --------- From here, make your way to the northwest. The enemies will be a bit tougher, but it's nothing you can't handle hopefully. In the northwest corner, you will find a hole in the ground. Climb down it to enter a cave. Bat Dayuu Cave -------------- When you enter, make sure your party is in good shape health-wise before you continue. Go forward and you will find a sword in the back of the room. Try to approach it and a woman will appear. She will force you to fight a boss, Ushimatsu, who you fought earlier in the game. He is a bit tougher this time, so check out the Bosses section if you need help. Immediately after that one, you will have to fight the much tougher Bat Dayuu, so once again stay strong and look at the Bosses section if you are having trouble. Once the battle is over, you will receive Cosmotron 5 and the Shinkage weapon for Juvei (しんかげ). Since the bosses are gone, go forward and check the back wall to collect the Binbin Extract (ビンビンエキス). Now, leave the cave and make your way back to Shibaren to the southeast. Shibaren -------- Upon your return, you will find that the villagers trapped in that cave are back to normal. You can buy items, or charms in the shrine, then take the ferry back to Harubinta for 100 Ryou. Once you arrive there, rest up and leave town. Overworld --------- Outside of Harubinta to the south again, make your way to the south. Pass through the narrow path between the mountains and you will spot a village to the southeast, so head over there. Nahotonka --------- In this town, go to the middle area and you will see a fenced in area. Search the area immediately in front of the opening to find an Old Gun. To the south are two houses; enter the right one and send Wolf on to Scout. Enter the hole in the room and check the back wall to receive a Taskal. Rejoin the party and head over to the shops on the west side of town. In the equipment shop to the southwest, buy the Gold Fist weapon (おうごんのけん) and armor (Dragon Clothes - りゅうのころも) for Ryuuhime. With that done, buy/sell items if you want at the other shop, then leave. Overworld --------- From Nahotonka, head south and you will come to a swamp. You need to trudge your way southward through it, fighting the annoying enemies in the area as you proceed. At the tip, enter the small town. Urajosto -------- As soon as you arrive, you will see a fenced in area. Search the right fence to find an Iron Pipe. Then, enter the house and talk to the old man inside. Give him the Binbin Extract and he will quickly recover and start talking to you. Pay 10000 Ryou for Map #10, and you will also be joined by the Helper Hideribou (ひでりぼう). Your work in this area is done, so leave here. Overworld --------- To make use of Map #10, make your way all the way northward to Harubinta and take the ferry to Shibaren. From there, follow the stream as it leads to the west. When you reach the larger pool of water, check the map and deploy the helper Mackerel to search in the marked location. You will receive the Gain Boost (ガイナブースト). With this, head back to Harubinta. From there, follow the wall all the way to the west, walking into the corner spaces when possible. There is a section of the wall just north of a forest, farther west, where you will enter a new area if you approach the corner like you did earlier with the first wall. This time around, step into the left opening and use the Gain Boost to destroy the entire northern wall! This will grant you access to the desert at last. Now that you can, summon the helper Hideribou and he will lead your party. As you walk through the desert, he will call out a direction after you take a bunch of steps. He is trying to lead you to the Hunger Castle, so these directions are meant to lead to that position. The directions he calls out are as follows: East - ひがし North - きた South - なんぽう West - にし You should be aiming towards the northwest region of the desert. When you walk across the proper location, the Hunger Castle will rise up and you will go inside. While you're in the desert, check out Map #9 and search its location on the map to get a Taskal-All (it's not too far to the east of the castle). After that, rest up (the nearest town is Mongoren, use Kago-Chan to get there safely) and return to enter the castle. Hunger Castle ------------- As soon as you enter the castle, have Jirokichi Spy to retrieve Map #11. If your party is not at least Level 20-22, you will want to spend some time outside leveling up, as the enemies in here are tough. Anyway, go down the hall and avoid the trap floor, then head north at the intersection. When you reach another split, go west and enter the first room to the south. Open the chest with Jirokichi to find a Teleport Stone. Get past the trap floor to the west and defeat the enemy blocking the path, then go into the northern room. Open the four chests (using Jirokichi for all but one) to get 100 Ryou, two Kikusous, and a Pip. Then, go down the steps in the corner. Follow the long hallway and go up the stairs to reach a new area. There, simply go south and through a door to find more stairs. Downstairs, go right to find some steps halfway through the room. Go up and down them, then continue right to reach a chest containing the Earth Hammer (Jirokichi will open it). Now, go back and head up the first set of stairs you come across. When you emerge, enter the room directly south of you and open the chest in the corner to get a Kikusou. There are two more rooms to the south that have chests, so go through the doors to reach them. The middle room chest has the important Pharaoh Key and the chest in the last room has 1000 Ryou. In the corner of the bottom room, there are some stairs, but we will come back to them. For now, go back through these rooms to the northern hallway. Go east (go down/up the stairs to proceed) and south to the southeast corner of the floor. Enter the room there and open the three chests to get a Yakusou and an Antidote. Search the corner below the sarcophagus to reveal some hidden stairs (check out Map #11 first). Go down them to reach a new room. Down here, unlock the two prison cells with the Pharaoh Key and talk to the prisoners inside. Then, go around to the east side of the room and open the four chests to receive a Modorin Egg, two Old ?s, and a Kikusou. Now, go back upstairs and exit the room, then follow the hallway north and west to the stairs. Go down/up them to get past, then enter the southern room. Go through to the last room and go down the steps there. In the next room, follow the path through the door and all the way to the west. At the end, enter the small room in the corner and have Jirokichi open the chest to get an Iron Pipe. Leave this room and go up the stairs to the south. Continue through the next several rooms until you reach an area with two chests. Have Jirokichi open them to get 1000 Ryou and a Teleport Stone, then go down the next set of stairs. Here in the conveyor belt room, climb down the ladders to the bottom level and go around the corner. Before you proceed, recover your health and be ready for battle. Once you're set, go talk to the enemy in the way and you will fight the Big Kankan as the next boss. Read the Bosses section if you need help here. After the fight, talk to the people in the room. The guy on the far left will stop the conveyor belt above for you. With that done, climb the first ladder and walk across the conveyor, then climb up the left ladder and go upstairs. Follow the path around until you reach a pot and a seemingly dead end. Search the wall north of the pot to reveal some stairs, then continue onward for two more rooms. In the contrl room with the single enemy walking around, recover your health again and prepare for another big battle. When you're ready, go into the final room and face off against the boss King Tut (ツタンだいおう). View the Bosses section if you need tips on winning. Following the battle, an old man will appear and recover your party's health to full. You will also receive the Sunafuki Lamp (すなふきランプ) by defeating the boss. Head towards the exit to the north and the man will stop you once more to give you Cosmotron 6. Now, step through the door to end up outside. Overworld --------- Now that you have completed another castle, make your way south to the border between the desert and grass, and continue eastward. When you reach the town of Harubinta along the stream, enter town and rest up at the Inn, then exit. From town, walk five steps south and seven steps east to reach the water. Then, face the east and use the Sunafuki Lamp to dry out that body of water. Volume 7 will then begin! ================================ Volume 7: きたのひょうけつじょう ================================ Overworld --------- When the volume begins, you will find the new piece of desert to the east. Go east and south and you will find a new town. Babarofu -------- In this town, you will find it is abandoned except for a dog in the center area. If you go to the northeast corner of town, you can search the second space to the left of the corner to find an Old Flame. Other than that, there is nothing of interest here, so head on out when you are ready. Overworld --------- Back outside, make your way directly northward and you will come to a stream. Cross it via the bridge and continue to the northeast along the shore. At the mountains, go east along the peninsula and you will reach a cave at the tip, so enter it. |
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